Friday, July 28, 2017

Thoughtlets: Random Generators

Note to self linking these.

Monday, July 3, 2017

Thoughtlets: Seven Heavenly Virtues as Foes

From here

Make it so that these aren't exemplars but enforcers; they don't just embrace the virtue but demand that others do so as well.
Charity goes after equipment, stealing, sundering, and disarming. 
Diligence can specialize in conditions, using things like stunning and daze to keep people from "showing off."
Humility can be a master of fear, to keep his foes in their place. 
Kindness might trot out emotion-manipulation magic to ensure an appropriate amount of opprobrium on the part of sinners. 
Patience has weaponized slow as well as spells/techniques that can entangle targets. 
Temperance is an expert with dispel magic and no one gets to benefit from "doping" in her presence.
As for Chastity? They are an expert at Grappling. They can wrap around you like a snake, twist you into a pretzel, and hog-tie you in the course of two rounds. Lead in with a Stag Horns charge or a Snapping Turtle Clutch reaction to a missed attack to grapple, then follow it up the next round with a Rapid Grapple to maintain as a move action, pin a swift action (or just invest in a lot of Stealth and Bushwack them), and then tie them up with your standard action. Or be really weird and stack the Grabbing Style and Tatzlwyrm Claw Style's Rake to grapple three people at a time: one in either hand and a third with your legs.

Friday, June 16, 2017

Thoughtlets: Writing characters with wings

Writing characters with wings

Sunday, June 11, 2017

Thoughtlets: Non Combat Encounters

From here

Ideas for non-combat encounters/events
For when you want some variety for your tabletop RPG.  These events will also give your players a chance to use character skills they don’t often have opportunities for.
  • Natural Disaster - Have the town the PCs are in catch on fire and see what they do!  Do they cut their losses and run?  Do they heroically try to save trapped townspeople?  What do they do about the aftermath?  Natural disasters are an interesting challenge because there can be lots of danger and drama without necessarily having a villain.  It may also get your PCs to use skills they don’t commonly have a chance to.  You could also try floods, earthquakes, raging storms while at sea, etc.
  • Powerful Fortress - Put one of your party’s goals in a location where they won’t be able to prevail through combat alone (Example: a fortress where they are vastly outnumbered).  Your players will have to rely on either stealth or guile (or both) to accomplish their goal.  The pacing of such events can be frustrating to some players, but few sessions are as rewarding as a creatively executed heist or infiltration.
  • Dangerous Crossing - Give them a dangerous physical obstacle to overcome.  A canyon, or a raging river, or quicksand or an old battleground littered with traps and mines.
  • Festival - Have the PCs encounter a festival or tournament!  With lots of contests! This could be a good opportunity for them to build their fame and fortune (especially if you allow gambling).  Some of my favorite sessions have involved festivals.
  • Entertainment - Put the PCs in a situation where they have to entertain someone.  What do they come up with?
  • Letter - Have one of the PCs receive a letter, either from an NPC they’ve dealt with before or from someone involved with their backstory.  This is a good way to make the consequences of their actions seem more real.  You can also use it to introduce new plotlines/sidequests.
  • Crafting Challenge - Put the PCs in a situation where they need to craft something in order to accomplish their goal.  Maybe they need to make something in order to fix a mechanism?  Or in order to satisfy some local gift-giving custom?  Or they need a forgery?  Maybe as part of an exchange for something else they need?
  • Lost and Found - Have your PCs discover someone or something that is clearly lost.  Maybe they find an infant in the wilderness.  Or a key with a strange inscription, or some kind of talisman.  Throw in a clue or two to present your players with a tantalizing mystery.  
  • Inhospitable Wilderness - Have the PCs go somewhere it’s an effort just to survive.  A barren desert, a treacherous swamp with poison gasses, a forest so dense the ground never sees the sun, or even the bottom of the ocean.  Test their endurance and survival skills!
  • Dinner Party - Have the PCs be summoned to a formal event!  Test them on the battlegrounds of social grace and etiquette!  Even better if it’s in a dangerous environment or an alien culture.
  • Thief - Have something important stolen from the PCs.  See how they handle it.
  • Needle in a Haystack - Give the PCs something very difficult to find.  Like a single specific housecat in a sprawling metropolis, or a legendary weapon of which there are many fakes/copies.  
Really, if you need any more inspiration, look at your player’s character sheets and see if they’ve invested any points in a skill they haven’t gotten to use much.  Then invent a challenge they could feasibly use that skill for.  If you can’t think of a situation that could be helped by an Appraise, Craft: Calligraphy or Handle Animal check, you need to practice your own creative problem solving skills!

Friday, June 2, 2017

Thoughtlets: Making an Effective End Times Cultist

Response to this reddit post.


I personally would take out pages from my own life experience, as while not one myself, I have relatives who are members of one of those "We are living in the last days" Christian churches.

This whole thing rather amuses me as Groteus has the "Look absolutely loony to most people," "THE END TIMES ARE UPON US, REPENT SINNERS," and "BLOOD MOONS" aspects that my own family members sport.

So with my observations I would suggest the following:

Thursday, May 18, 2017

Writing Prompt: White House DnD

Prompted here

Sessionmaster: "So we open in the tavern…"

Pence: "Can we not open in a tavern? I can't be around alcohol without my wife present."

Sessionmaster: "It's just imaginary alcohol, Mike, and your wife isn't a player character in this world."

Pence: "My Paladin archetype replaces the Divine Bond class feature with an Angelic Companion, whom my character has bonded to in holy matrimony. She does not approve of alcohol."

Sessionmaster: "...fine. We begin in a… coffee shop? Is that okay?"

Pence: "It's fine."

Sessionmaster: "Okay, good. Because I DMed for Romney at the 2012 Republican National Convention, and boy those Mormons are weird with not liking caffeine.."

Trump: "Haha. Mormons. That's one letter away from being Morons. Great people, I'm sure. But weird. Unfortunate name. Sad. But funny."

*Trump holds up a hand for a high five and a giggling Steve Bannon high fives him.*

Bannon: "Good one, sir."

Sessionmaster: "Anyway, we open in the coffee shop, introduce your characters."

Pence: "I'm Michael, Human Holy Paladin of the One God…"

Trump: "You always play yourself as a human paladin. It's boring. Not interesting at all, Mike. You even do it all day with that LARPing thing…"

Pence: "What LARPing thing?"

Trump: "You know, that whole going around "God is with me, must do the will of god" thing. I mean you're probably having fun. But it's just weird for all of us. Very weird."

Pence: "I'm not LARPing. This is who I am."

Trump: "Oh."

*Bannon wrinkles his nose and leans over to Trump, whispering in his ear.*

Bannon: "Well, at least he's not wearing elf ears or orc tusks."

Trump: "Ugh. Yes. It's an improvement over Chris Christie. Showed up to every session painted green in a loincloth with a battleaxe. No way I was going to spend my presidency having to deal with that every week. Not fun to look at. Very bad."

Kushner: "I'm playing a Dwarven Rogue and…"

Bannon: "Man, everybody is playing what they know. I'm not surprised you're playing the precious-metal hungry, big-nosed, short…"

Kushner: "And what are you playing? I bet you've got six skill points per level, a d10 hit die, and an animal companion."

Bannon: "I uh… I totally don't.

*Kushner reaches across the table and grabs Bannon's sheet.*

Kushner: "Yup. To the surprise of no one Steve's playing a White Power Ranger."

Sessionmaster: "Guys, if you're going to be disruptive to the game I'll…"

*Everyone is quiet as Vladimir Putin walks in, takes the bowl of cheetos from the middle of the table, and then walks out again.*

Trump: "It's okay. He does that. Totally fine. Everything is good. Very good. Perfectly normal."

Sessionmaster: "So you're all sitting in the coffee shop, when there's a disturbance outside. Roll perception."

*Everybody rolls their dice.*

Kushner: "17."

Bannon: "13."

Pence: "Gosh darnit, 4."

Trump: "49. I have the highest Perception score. Just the best, really. My doctor said that I have the highest Perception score of any US President's character ever."

Sessionmaster: "I… um… can I see your sheet, please? I'm not sure how you managed that at level 7."

*Jeff Sessions reaches over the table to grab Trump's sheet, but Trump pulls it away.*

Trump: "No. No. You can't see my character sheet. The IRS is auditing my character wealth by level. So I can't show it to you. Very personal. Very private. Very hush hush."

Sessionmaster: "Okay, then run down your bonuses for me."

Trump: "I rolled a natural 20 because I have the greatest dice. The best dice, really. They're these gorgeous, expensive solid gold dice. I just saw them in the gaming store one day and I couldn't help but grab them."

Sessionmaster: "So that's 20…"

*Sessions waits for Trump to continue, but Trump has his phone out and appears to be browsing Twitter.*

Sessionmaster: "And the rest of it?"

Trump: "Huh? Are we still talking about that? Fake news. Totally fake."

Sessionmaster: "As the Dungeonmaster General, Donald, I can get you banned from organized play, you realize."

Trump: "Okay, fine. Plus five from Wisdom, because I am obviously the wisest. Plus four from my racial bonuses, plus four from my super awesome ultra masterwork item, and the rest I'm adding in because I need to compensate for all the stat rolls and skill points and items that Crooked Hillary illegally stole and gave to illegal immigrants during those presidential election games."

*Sessions sighs and pinches his nose, this is going to be a long night.*